July 27th, 2007

there!, Hello

Creepy, Scary Stories: coming soon!

Hey, have you heard about the upcoming brand spanking new dark fantasy/horror magazine Noctem Aeternus?

Here's info straight from the publisher:

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A new fiction magazine will debut January 1, 2008.

Noctem Aeternus will be a FREE quarterly PDF magazine where the
reader will find science fiction, fantasy, western, or even mystery
stories…but all tales will have an element of horror.

"The horror genre sometimes gets a bad reputation for being the
shock jocks of the literary field," Editor Michael Knost said. "You
can find plenty of blood and guts, but sometimes there is no story
among the gore. Noctem Aeternus will be a quality fiction magazine,
focusing on the story and its characters."

The first issue will include a short story (and interview) from
master storyteller Ramsey Campbell. Ramsey Campbell is perhaps the
world's most honored author of horror fiction. He has won four World
Fantasy Awards, ten British Fantasy Awards, three Bram Stoker
Awards, and the Horror Writer's Association's Lifetime Achievement
Award.

Sign up for the FREE subscription or read the submission guidelines,
at:

www.michaelknost.com

Please spread the word!
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Looks pretty exciting! And it's free!

-- Dan
there!, Hello

Deadlands Session 5

GAMER ALERT! This entry is rated G for Gaming Content. Non Gamers will probably be bored...


So in order to keep ddrpolaris happy, I'm updating quite a bit today. Snippets and bits, here and there.

Last night, the Deep End Gamers played through session 5 of our Deadlands campaign, and the start of a whole new Deadlands adventure. This time around, we've got something of a mystery plot, and a metric ton of personal/character based subplots going on. As this is a campaign, I feel free to sprinkle foreshadowings and plot hooks like chocolate shavings on a sundae; I only hope the players don't become too boggled (or even worse, frustrated) by them... Some are relevant now, many will become relevant later (My Roleplaying Game Campaigns are similar, in that respect, to novels), and some will not become meaningful until the post campaign wrap-up party. I take perverse pleasure in those "Waitaminute, you mean we were WORKING FOR LOWFYR ALL ALONG? YOU BASTARD!" moments, which are often followed by punches, thrown chips or dice. All in good fun!

So, last night, one of the players could not attend. In other games, I might have cancelled the session. Nope, not this time around. Alternatively, I might have asked someone else to play his character. Again, not this time around. Instead, I had his character censured, beaten, arrested, and sentenced to hang for a crime he did not commit (aren't you glad you're reading this, ddrpolaris?). Clearing his name has become the current story's major drama. I was hoping to finish the story last night; alas, heat, wine, and my own blathering worked against me. We got a little over halfway through. I'm certainly looking forward to next week!

-- DRR2